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AI Insights · Timothy · September 2021

Top 5 Superhero Games on iOS in the US for Q3 2021

Discover the performance trends of the top 5 superhero games on iOS in the United States for the third quarter of 2021, including insights on downloads, revenue, and active users.

Top 5 Superhero Games on iOS in the US for Q3 2021

The third quarter of 2021 saw a dynamic performance among the top 5 superhero games on iOS in the United States. Below, we delve into the weekly trends for downloads, revenue, and active users for these popular titles.

MARVEL Future Revolution

Released by Netmarble Corporation in late August, this game experienced a notable surge in its initial weeks. Weekly revenue peaked at approximately $1M during the last week of August, before experiencing a steady decline to around $481K by the end of September. Downloads followed a similar trend, starting strong at around 859K in the first week but dropping to approximately 14.8K by the end of the quarter. Active users also saw a decline from about 566K to 101K over the same period.

MHA: The Strongest Hero

Crunchyroll Games' title showed varied performance throughout Q3. Weekly revenue fluctuated, peaking at about $534K in early July and ending the quarter at roughly $179K. Downloads decreased from around 106K in late June to about 12.2K by the end of September. Active users also saw a reduction from approximately 212K to 111K over the quarter.

Elemental Master

Elemental Master, launched by SUPERSONIC STUDIOS LTD, did not generate any revenue but maintained a consistent download rate. Weekly downloads started at around 261K in mid-July and ended at about 36K by late September. Active users showed a decline from approximately 175K in mid-July to around 58K by the end of the quarter.

The Superhero League

Lion Studios' game had modest revenue, peaking at $482 in late June and dropping to $0 by early September. Downloads started at approximately 109K in late June, decreasing to around 38K by the end of September. Active users followed a similar trend, declining from about 337K to 142K over the same period.

Super Hero Flying School!

BoomBit, Inc.'s title showed a mix of performance metrics. Weekly revenue peaked at around $4.4K in late July, with a notable dip to $0 in early September, and then a slight recovery to about $3K by the end of the quarter. Downloads started at around 1K in early July, peaking at approximately 67K in late July, and ending at around 60K by late September. Active users peaked at around 120K in late August, before dropping to about 85K by the end of the quarter.

The data presented here comes from Sensor Tower, where more detailed insights can be found.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: September 2021